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Redshift by maxon
Redshift by maxon












redshift by maxon

Support for M1-based Macs will be made available with the release of macOS Big Sur (11.3). Redshift for Intel-based Macs will be available this week. A typical frame from the very effects heavy game cinematic we created for Mythic Legends, an action-packed strategy mobile game by Outfit7, previously took 26 minutes to render per frame. James Rodgers, Director at UK-based Lunar Animation reported, “We’re seeing some crazy results when rendering with Redshift on Mac Pro. “So we’re thrilled that creatives working in macOS environments can now take advantage of this powerful and flexible GPU-accelerated renderer built to meet the specific demands of contemporary high-end production.”Įarly testers of Redshift on macOS have reported some significant performance results. “When Redshift joined the Maxon family in 2019, extending support to our user community on the Mac platform was a top priority,” says Maxon CEO, David McGavran.

redshift by maxon

And native support for M1-powered Macs means substantial efficiency improvements to workflows, since the integrated graphics in M1 provide a huge increase in graphics performance combined with low power consumption. Redshift for macOS signifies a milestone, bringing cutting-edge cinematic rendering to Mac artists. As a Universal solution, Redshift is optimized for high-end performance across both M1- and Intel-powered Macs. Unlike other GPU renderers, Redshift is a biased renderer that enables artists to adjust the quality of individual techniques in order to get the best performance/quality balance for production. Redshift, the award-winning, production-ready renderer, offers a rich feature set including ray switches, flexible shading networks, motion blur, AOVs, deep output, layered EXR and much more. Extended Compatibility Provides Powerful Options for 3D Content Creatorsįriedrichsdorf, Germany - ApToday, Maxon announced the immediate availability of Redshiftfor macOS including support for M1-powered Macs as well as Apple’s Metal Graphics API.














Redshift by maxon